GAME DEVELOPMENT SUMMIT

Professionals in the video game industry

24-25.06.2017
Inter Expo Center, Hall VItosha (Part of ON! Fest 2017)
Sofia, Bulgaria

ABOUT

about GAME DEV SUMMIT

Globally, the video game industry is one of the largest entertainment industries. In Bulgaria more than 40 companies are an active part of this industry.

Small garage start-ups (indies), local branches of global leaders, service and outsourcing solutions - the local scene is vivid and growing. Game Development Summit strives to bring the Bulgarian industry together and generate value for all parties involved - the industry actors, young professionals seeking career opportunities, investors and media.

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about ON! FEST

Game Dev Summit is being held as part of ON! Fest - a festival for urban culture offering rich mix of activities and expreience from sports, arts and music to video games and esports.

Attending Game Dev Summit gives you access to ON! Fest too, so chance of being bored is highly unlikely.

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SPEAKERS

Mariela Tzvetanova

Head of Marketing and
Business Development
Imperia Online Ltd

Mariela Tzvetanova

Head of Marketing and
Business Development
Imperia Online Ltd

Bio

Mariela Tzvetanova is the the Head of Marketing and Business Development at Imperia Online, one of the biggest game production companies in SEE, where she leads our games successful presence in portals, platforms, social networks, messengers and telco apps. Mariela has more than 7 years of experience in business development and marketing globally. Prior to joining Imperia Online, she implemented strategies for online sales of cosmetics through white label solutions and online advertising. She holds an MBA from Autonomous University of Barcelona.

Company

http://www.imperiaonline.bg//

Presentation

Beauty and the Beast of Brand Diversification

Format

Presentation, 30 minutes

Lyubomir Iliev

Ivent game's artist and Director of crazy ideas
Ivent Games

Lyubomir Iliev

Ivent game's artist and Director of crazy ideas
Ivent Games

Bio

"Lyubomir Iliev is the entire art team of the indie studio IVENT GAMES. His career as a professional artist started back in 2001 as a Flash animator in web development, but has since then gone through any number of positions (3d Artist/Animator/VFX/Video Editing/Concept Art/RnD and God knows what else) in studios ranging from tiny, chaotic indie teams to huge juggernauts like Ubisoft. Despite being best known for “wearing a weird hat and looking like an idiot”, he has made a career by “doing things a little different”, combined with being unbelievably dedicated to the crazy and sometimes downright stupid things he does. Oh! The internet says that “education should be mentioned”…but…well…He once wrote “a master’s degree in F*** the educational system” under Education on a job application, so we’re pretty sure asking him about it is a waste of time. (P.S: He got that job btw…Senior Environment Artist…What a world we live in!) "

Company

http://iventgames.com//

Presentation

Doing something original on Kickstarter...and dealing with the chaos after that.

Format

"Presentation, 30 minutes + 10min QnA"

Catalin Butnariu

Co-Founder and General Manager at Carbon
Carbon

Catalin Butnariu

Co-Founder and General Manager at Carbon
Carbon

Bio

"Catalin has over 13 years of experience in the games industry, primarily in the mobile games space. He is currently a Co-Founder and General Manager at Carbon, the first incubator for video games in Romania and Eastern Europe, helping indie teams develop and release their games. Before Carbon, he was leading Gameloft’s Deployment operations, managing a division of over 1000 people in several studios and overseeing the release of dozens of titles. Catalin is one of the leading figures of Romania’s game development industry, being the President of the Romanian Game Developers Association and the main organizer of the Dev.Play conference."

Company

http://carbon-incubator.com//

Presentation

"1st presentation: ""Working with Game Incubators / Accelerators"" 2nd presentation: “Seminar: Fireside Chat with Carbon, A Games Incubator For Eastern Europe"""

Format

"1st presentation: 30 minutes 2nd presentation/seminar: 60 minutes "

Andreea Per

RGDA Executive Director
Romanian Game Developers Association

Andreea Per

RGDA Executive Director
Romanian Game Developers Association

Bio

Andreea is the Executive Director of the Romanian Game Developers Association and one of the organizers of the Dev.Play conference in Bucharest. With an experience of over 5 years in top-level association management (formerly in Brussels and now in Bucharest), she is a strong believer in the power of together and the strength of a community. In her role as executive director RGDA, Andreea coordinates a good deal of projects and events for Romanian game devs and keeps a close contact with government authorities and public institutions to secure and develop grants and other incentives for the local industry.

Company

http://rgda.ro//

Presentation

The State Of The European Game Development Industry. Case Study: Romania

Yosif Yosifov

Marketing Manager
ZaRiba Games

Yosif Yosifov

Marketing Manager
ZaRiba Games

Bio

Yosif is working in the area of IT for a long time and especially in mobile marketing for the last couple of years. Now he is working as a marketing manager at Zariba, company that has published more than 40 titles to date & has accumulated nearly 30M downloads worldwide across iOS & Android.

Company

http://www.zaribagames.com//

Presentation

Mobile publishing and distribution – challenges in front of the small studios in a globalized market

Lubomir Georgiev

CMO
ZaRiba Games

Lubomir Georgiev

CMO
ZaRiba Games

Bio

Lubomir is the Chief Marketing Officer at Zariba - one of the original pioneers in the Mobile Gaming space. The company has published more than 40 titles to date & has accumulated nearly 30M downloads worldwide across iOS & Android.

Company

http://www.zaribagames.com//

Presentation

Virtual Reality - fact and fiction

Stoyan Nikolov

Co-Founder & Chief Software Architect
Coherent Labs

Stoyan Nikolov

Co-Founder & Chief Software Architect
Coherent Labs

Bio

"Stoyan Nikolov co-founded Coherent Labs in 2012 and designed the architecture of all products of the company. He has more than 8 years experience in the game industry. Currently he heads the development of Hummingbird - the fastest HTML rendering engine in the industry and of LensVR, the first VR-centric web browser. Previously he worked on multiple graphics & core engine systems while at Masthead Studios and on large-scale ERP solutions at Eutelia. Stoyan has degrees in Applied Mathematics and Computer Graphics. He is interested in high-performance computing, graphics, multi-threading, VR and browser development. "

Company

http://coherent-labs.com//

Presentation

How Coherent Labs Changed the Way User Interfaces are Made in AAA games

Spass Kroushkov

Creative Director
Ubisoft

Spass Kroushkov

Creative Director
Ubisoft

Bio

Spass Kroushkov has an academic background in International relations and Political science from the American University in Bulgaria. He joined the Game Dev industry in 2009 as an Associate Producer in Ubisoft Sofia. Spass has experience in the creation of more than four games developed by Ubisoft for various platforms and technologies. For 8 years already, Spass has developed his expertise in Mission and Level Design, and Creative and Story adaptation and delivery. In his role of Creative Director for Assassin’s Creed Rogue, developed by Ubisoft Sofia as a lead studio, Spass has contributed to one more time proving the studio’s capacity in delivering AAA world-class games. "

Company

Ubisoft

Presentation

Managing Content in a Multicultural Environment

Gabriel Dobrev

CEO
Haemimont LTD

Gabriel Dobrev

CEO
Haemimont LTD

Bio

Over the past 20 years Gabriel Dobrev is involved in all areas of game development driven by his passion for gaming. He is a founder and creative director of the first Bulgarian developer Haemimont Games. The studio recently developed the Action-RPG Victor Vran, Tropico 5 and works on the upcoming Surviving Mars. Prior to founding the studio he worked as software engineer and IT manager. He has defended his graduate thesis at FMI, Sofia University but never found it necessary to get his diploma.

Company

https://www.haemimontgames.com//

Presentation

The story of Victor Vran: going indie after 13 games

Vasil Nikolov

Creative Director
Buro 12

Vasil Nikolov

Creative Director
Buro 12

Bio

Being a game designer for quite some time, Vasil has a few games released under his belt. He started his career in the mobile development juggernaut Gameloft, designing and assisting in small projects while working his way up towards larger projects and leading multiple design teams. Leaving Gameloft from the position of Lead Game Designer for the studio in Sofia, he is currently the creative director in a much smaller mobile games development studio calle Buro 12, also based in Sofia. Getting back to the roots of the game development and focused on a specific project, he is now leading a small design team aimed at creating quality mobile games.

Company

Buro 12

Presentation

What kind of animal are the Game Designers and why do we need them?

Damyan Genov

Telus International

Damyan Genov

Telus International
Senior system administrator in the Learning & Development department of TELUS International

Bio

Damyan Genov is the senior system administrator in the Learning & Development department of TELUS International Europe. He's responsible for the implementation of new ideas and learning courses. Throughout the course of his career he's worked many different jobs, ranging from an animator for educational videos, to a brief stint as an insurance agent but his passion was always working with people and helping them improve. All of this, combined with his bachelors degree in Psychology, puts him in a unique position where he is empowered to try out new ideas and also see them from an outsider's perspective.

Company

Telus International

Presentation

Gamification: Make Work Equal Fun.

agenda

24 June

25 June

  • 10:00 - 11:00
    Registration, Networking
  • 11:00 - 11:10
    Key note - Martin Kadinov (ESL)
  • 11:10 - 11:50
    Catalin Butnariu (Co-Founder and General Manager at Carbon) Working With Game Incubators / Accelerators
  • 11:50 - 12:30
    Liubomir Iliev (Ivent game's artist and Director of crazy ideas Ivent Games) Doing something original on Kickstarter...and dealing with the chaos after that
  • 12:30-13:10
    Gabriel Dobrev (CEO, Haemimont) The story of Victor Vran: going indie after 13 games
  • 13:00 - 14:00
    Break
  • 14:00- 14:40
    Yosif Yosifov (Marketing Manager at ZaRiba Games) Mobile publishing and distribution – challenges in front of the small studios in a globalized market
  • 14:40 - 15:20
    Vasil Nikolov, Creative Director, Buro 12 What kind of animal are the Game Designers and why do we need them?
  • 15:20 - 15:40
    break
  • 15:40 - 16:20
    Stoyan Nikolov (Co-Founder & Chief Software Architect at Coherent Labs) How Coherent Labs Changed the Way User Interfaces are Made in AAA games
  • 16:20 - 17:00
    Damyan Genov - Telus International Gamification: Make Work Equal Fun.
  • 10:00 - 11:00
    Registration, Networking
  • 11:00 - 11:10
    Welcome - Martin Kadinov (ESL)
  • 11:10 - 11:50
    Mariela Tzvetanova (Head of Marketing and Business Development at Imperia Online) Beauty and the Beast of Brand Diversification
  • 11:50 - 12:30
    Spass Kroushkov (Creative Director at Ubisoft) Managing Content in a Multicultural Environment
  • 12:30-13:10
    Andreea Per (Executive Director at Romanian Game Developers Association) The State Of The European Game Development Industry
  • 13:00 - 14:00
    Break
  • 14:00- 14:40
    Lubomir Georgiev (CMO @ ZaRiba Games) Virtual Reality - fact and fiction
  • 14:40 - 16:00
    14:40 - 16:00 Catalin Butnariu (Co-Founder and General Manager at Carbon) Seminar: Case Study: Carbon Incubator

TICKETS

  • 79BGN

    99BGN at event

    From start until event

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  • Group Ticket

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Location

24-25.06.2017
Inter Expo Center, Hall VItosha (Part of ON! Fest 2017)
Sofia, Bulgaria

PARTNERS

GENERAL MEDIA PARTNERS:

MEDIA PARTNERS:

MEDIA PARTNERS ON! GAMING:

History

history GAME DEV SUMMIT

GDS started as an industry gathering in September 2011, followed by two consecutive annual editions - in 2012 and 2013. Since it's inception, GDS has always strived to help the game development industry meet, discuss and offer room for growth.